File:OB-map-Cyrodiil roadmap.png

SummaryEdit
Version 1.1 -- finished adding locations from "Unmarked places".
Version 1.0 -- caves, mines, viewpoints, some unmarked locations, and a few missing paths added.
Version beta 6 -- More minor corrections. The path to Fort Carmala, the path down from Belda, and one or two other trivial changes.
Version beta 5 -- More minor corrections. Nenyond Twill was missing somehow; removed Priory of the Nine (I don't know where I got the idea that the building is present in vanilla Oblivion); corrected the color of the tarn outside Infested Mine.
Version beta 4 -- Added Fort Horum and Fort Cuptor; body of water outside Infested Mine; corrected paths around Drunken Dragon Inn; added three campsites in the Jerall Mountains that are either unmarked or marked as something else; changed icons of Priory of the Nine and the Abandoned House SE of Skingrad to indicate that they too are unmarked (which they are, in vanilla Oblivion).
Version beta 3 -- some minor corrections. Now 8-bit depth.
Version beta 2 -- full size version. 6 bit color depth to minimize file size.
Version beta 1 -- added camps; various minor corrections.
Version alpha 4 -- added Ayleid ruins; a couple of minor roads added NW of the Imperial City, and corrections to layout of minor roads in Imperial Reserve.
Version alpha 3 -- added settlements and inns; slightly larger icons for all locations; added separate "Heartlands" color; colorized main roads as per TheRealLurlock's suggestion; estates downgraded to "settlement" icons (rather than outlines of their locations, as with towns).
Version alpha 2 -- added Daedric shrines (icons too small?); filled in a few missing roads; different colors for different terrain types
Alpha version -- many minor roads marked, settlements with more than one house
LicensingEdit
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This image was created for use on UESP using components taken from the Elder Scrolls series of video games or from websites created and owned by Bethesda Softworks. The copyright for the components is held by Bethesda Softworks while the copyright for this particular composition is held by UESP. It is available for use under the same Attribution-ShareAlike 2.5 License as our text content. For further details, see our copyright policy. | ![]() |
File history
Click on a date/time to view the file as it appeared at that time.
(newest | oldest) View (newer 10 | older 10) (10 | 20 | 50 | 100 | 250 | 500)Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 02:41, 25 May 2014 | ![]() | 2,959 × 2,445 (687 KB) | Petrushka (talk | contribs) | Finished adding locations from "Unmarked places" |
22:32, 23 May 2014 | ![]() | 2,959 × 2,445 (675 KB) | Petrushka (talk | contribs) | Some minor bugs, a few missing locations (including two forts - yikes!), gave Brindle Home a border, and re-did the marsh in Blackwood as plain water. | |
10:01, 23 May 2014 | ![]() | 2,959 × 2,445 (664 KB) | Petrushka (talk | contribs) | Colours went weird. Now 16-bit. | |
09:55, 23 May 2014 | ![]() | 2,959 × 2,445 (222 KB) | Petrushka (talk | contribs) | Added mines, caves, unmarked locations, a few missing paths | |
21:08, 11 November 2008 | ![]() | 2,959 × 2,445 (201 KB) | Petrushka (talk | contribs) | Version beta 6. Minor incremental alterations/additions. | |
22:45, 8 November 2007 | ![]() | 2,959 × 2,445 (226 KB) | Petrushka (talk | contribs) | Version beta 5. More corrections | |
07:11, 4 November 2007 | ![]() | 2,959 × 2,445 (226 KB) | Petrushka (talk | contribs) | Version beta 4. More corrections. | |
21:21, 29 October 2007 | ![]() | 2,959 × 2,445 (225 KB) | Petrushka (talk | contribs) | Added a couple of missing paths around the Reed River; Fort Istirus; the spit of land to the W of the Imperial City; the ford to the SE of the Imperial City | |
06:15, 9 September 2007 | ![]() | 2,959 × 2,445 (179 KB) | Petrushka (talk | contribs) | Version beta 2. Full-size, 64 colours | |
23:59, 8 September 2007 | ![]() | 1,725 × 1,425 (148 KB) | Petrushka (talk | contribs) | Version beta 1 -- added camps, various minor roads. |
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